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<h2 class="pHeading1">

</h2>

<p class="pBody">
 Catalyst&reg; Control Center 򸻿 Ǵ  ǰ  ֽϴ.
</p>

<h3 class="pHeading3">
2D
</h3>

<p class="pBody">
"" , "" ǻ ׷ȿ Ǵ Դϴ.  μ, Ʈ, μ⳪  ׷(׸ Ǵ  Ʈ) ϴ α׷  Ϲ ũž α׷ ( α׷   ܼ  Ҹ  )  2D ȯ濡 ۵ϴ  ֵ˴ϴ.
</p>

<h3 class="pHeading3">
3D
</h3>

<p class="pBody">
"3 Dimensional" ڷ ǿ ̰  ǥ ǻ ׷ ǹմϴ. پ 𵨸 μ ǻ α׷   ü  , پ  Ҹ ϰ ؽó ϸ  Ǵ   Ͽ,   ü մϴ. ̷ν,  ÷̿  ü  ǥ  ֽϴ.
</p>

<h3 class="pHeading3">
3Dc&#8482;
</h3>

<p class="pBody">
3D ؽó  ũ⸦ ̴ ATI ϵ      ǥ ſ ȿ մϴ.    ǥ鿡 ݻǴ  翡    ִ Ϲ  ޸ ũ⸦ ũ ̱   α׷Ӵ ɿ   ʰ ؽó       ͸ α׷ Խų  ֽϴ.
</p>



<h3 class="pHeading3">
AGP
</h3>

<p class="pBody">
Accelerated Graphics Port ڷ, ǻ 忡 ִ 3D ׷ ī Դϴ. AGP ϸ  ϴ PCI  ī庸 3D ̹  ε巴    ֽϴ. AGP PCI     ӵ ǰ  뿪 ϹǷ ׷ μ ǻ     ÿ ó˴ϴ. ֱ PC  PCI Express&reg;(PCIe&#8482;)  AGP   ֽϴ.
</p>













<h3 class="pHeading3">
Avivo&#8482; 
</h3>

<p class="pBody">
Avivo&#8482;  ڰ Ϳ  ǥõǴ     ִ Catalyst&reg; Control Center  Դϴ. Avivo&#8482;  ͸        ִ μ,    ȯ   ÷  ȭϰų   ̻   ġ  ŵϴ.
</p>











<h3 class="pHeading3">
Catalyst&reg;
</h3>

<p class="pBody">
  Ű  پ ׷  ڰ    ִ ATI ƮԴϴ. ̽ Windows&reg;  ÷   Ͽ, , Ƽ̵   3D ٽú  α׷ 2D, 3D  ȭϴ ÷ ̹ ̿  پ ɿ ϰ ׼  ֽϴ.
</p>

<h3 class="pHeading3">
Catalyst&reg; Control Center
</h3>

<p class="pBody">
Catalyst&reg; Control Center  Windows&reg;  ؼ  ߴ Catalyst&reg; Ʈ ļ Դϴ. 2D  3D   ϴ  ȿ  ϸ   ׷  ̽  ﰢ ǵ ϴ ο  ̽Դϴ.
</p>

<h3 class="pHeading3">
Charisma Engine&#8482;
</h3>

<p class="pBody">
Charisma Engine&#8482; 3D ĳ ǥ ȭ  ȯ  ǰ ְ óϵ  4-matrix skinning Ű  ̿Ͽ  ȯ, ڸ    մϴ.
</p>

<h3 class="pHeading3">
Charisma Engine II&#8482;
</h3>

<p class="pBody"> α׷  ؽ ó(Vertex Shader)  յ Charisma Engine&#8482; 
  II 3D ĳͿ ȯ  ǰ ְ ǥϵ  ȯ   Դϴ. </p>













<h3 class="pHeading3">
CRT
</h3>

<p class="pBody">
"Cathode Ray Tube" ڷ ǻ Ϳ TV ֿ  Դϴ. Color CRT  ũ   ȭ ʿ ϴ     ̿մϴ. ̷   , û, Ķ   ߻Ͽ ÷ ̹ ϴ.
</p>


<h3 class="pHeading3">
Direct 3D&reg;
</h3>

<p class="pBody">
Windows&reg; ýۿ 3D ׷  ȵ Microsoft&reg; DirectX API ϺԴϴ. ̰ Ʈ ڰ ׷ ī忡 ִ ɿ   ׼  ְ ϹǷ Ӱ   3D  α׷ ʿ   մϴ.
</p>

<h3 class="pHeading3">
DirectX
</h3>

<p class="pBody">
Microsoft   DirectX α׷Ӱ ̳   α׷ ʿ   ϵ ɿ  ׼  ְ ϴ APIԴϴ.
</p>





<h3 class="pHeading3">
DVI
</h3>

<p class="pBody">
"Digital Video Interface"   κ ǻ ÷̿ Ǵ ǥ  Դϴ. DVI ῡ DVI-A(Ƴα), DVI-D(), DVI-I(, Ƴα׳    )  3  ֽϴ. DVI 160Hz 뿪  ȣ ϹǷ ػ ÷̿   ˴ϴ.
</p>

<h3 class="pHeading3">
EDTV
</h3>

<p class="pBody">
"ȭ TV(Enhanced Definition Television)" ڷ ǥ ȭ TV(Standard Definition TV)  TV ̹ ǰ մϴ. EDTV NTSC εĳ  Ͽ ǥ 480  ֻ缱 ͷ̽   ǥ  ֽϴ.   ֻ缱   ֻϴ  ֻ(progressive scanning)  Ͽ ͷ̽ TV ȣ   ִ "龦 " մϴ.
</p>



<h3 class="pHeading3">
FlexFit&#8482;
</h3>

<p class="pBody">
ATI FlexFit&#8482;  Mobility&#8482; Radeon&reg;  ȣȯ  ׷ μ ǰ AMD  Intel     ִ IGP(Integrated Graphic Processor) ǰ Ͽ,  ַ  ϳ  ̹ մϴ.
</p>





<h3 class="pHeading3">
FullStream&#8482;
</h3>

<p class="pBody">
FullStream&#8482; ͳ ǽð ۵Ǵ   û  Ų Ǵ ǰ  մϴ.    ͸   ȭ  簢 𼭸 ϰ ε巴 óν 뿪   ߻Ǵ ȼȭ 簢  մϴ.
</p>





<h3 class="pHeading3">
HDCP
</h3>

<p class="pBody">
HDCP "High-Bandwidth Digital Copy Protection" Դϴ. ̴ DVI Ǵ HDMI &#8482;   ۵Ǵ ȣ ۱ ȣϱ    ۱  Դϴ. Ϻ   HDCP ػ ÷   ġ ϵ ϰ ֽϴ.
</p>

<h3 class="pHeading3">
HDMI&#8482;
</h3>

<p class="pBody">
HDMI&#8482; "High Definition Multimedia Interface" Դϴ. ̴ յ       ϴ 19- ĿԴϴ. HDMI&#8482; ǥ  ȣ, ȭ   ȣ  ػ  ȣ ϸ VCR, DVD ÷̾, ο ǻ   ڽ ϵ Ǿϴ. DVI ͸ ϸ HDMI&#8482; ȣȯ ÷̿  ȣ    DVI    ʱ   ٸ η ؾ մϴ.
</p>

<h3 class="pHeading3">
HDTV
</h3>

<p class="pBody">
"High Definition Television" ڷ ǥ TV ξ  ȭ   ̸  ȭ  ̵ ȭ Դϴ.   Ǵ  1080i 720p ̶ ڴ  ֻ缱  Ÿ  ڿ  ڴ  ֻ   ֻ(interlaced scanning)  ߴ ƴϸ  ֻ(progressive scanning)  ߴ Ÿϴ.  ֻ   ǳʼ  پ ֻ  ֻ缱   κ ٽ ֻϿ  (: Ȧ   ֻ  ¦  ֻ)  ֻ  ֻմϴ.    16:9 ȭ  մϴ. ݸ, Ϲ ǥ TV ȣ 簢  4:3  480i( ֻ) Ͽ ȭ鿡 ǥõ˴ϴ.
</p>



<h3 class="pHeading3">
HydraVision&#8482;
</h3>

<p class="pBody">
HydraVision&#8482; ATI ߸  Ʈ, ڰ  ̻  Ϳ  â  α׷ ÷̸   ֵ ݴϴ. ⿡  ȯ濡  α׷ ȿ   ֵ ȵ پ 꼺  ԵǾ ֽϴ.
</p>

<h3 class="pHeading3">
HyperMemory&#8482;
</h3>

<p class="pBody">
PCI Express&reg;   ׷ ī带 ǻ ý ޸𸮿  ׼  ִ Դϴ. ˰ Ͽ ý ޸𸮿 ׷ ī   ޸𸮸 ʿ   ϵ ȭ  ֽϴ. ñ, ׷ ī忡    ͺ   ޸ ڿ ÷ 뵵 Ҵ  ְ ˴ϴ.
</p>

<h3 class="pHeading3">
HyperZ&#8482;
</h3>

<p class="pBody">
HyperZ&#8482; ϸ  ۷    پ ޸ 뿪  ȭǰ Ʈ ÷ ſ  ػ󵵿 ü ȭ 3D    ֽϴ. Hierarchical Z  ü ˰ Ͽ ǥõ ﰢ ڿ  ȼ  ϰ, Z Compression Ͽ ð   Ͽ ӵ ̸, Fast Z-Clear Ͽ   ȼ Ʈմϴ.
</p>



<h3 class="pHeading3">
KTX   Ȯ
</h3>

<p class="pBody">
 OpenGL&reg; α׷  3D 𵨸  α׷ ſ  ǰų ̵ Ǵ  ÷  ż Ʈϴ  ǹմϴ.   ׷ ī ޸ ۿ   Ҹ ȭϴ  մϴ.     ٸ  α׷ Ϲ   ʽϴ.
</p>





<h3 class="pHeading3">
NTSC
</h3>

<p class="pBody">
Ƹ޸ī ( ) Ϻ Ǵ Ƴα ڷ ȣ  Ű ̸Դϴ.  525  ͷ̽   60Hz  󵵷 óϱ    ϴ.   1953 ÷  ǥ  National Television Systems Committee Դϴ.
</p>



<h3 class="pHeading3">
OpenGL&reg;
</h3>

<p class="pBody">
"Open Graphics Library" ڷ  ÷ 3D ׷    ǥԴϴ. OpenGL&reg; CAD,   ý۰   ܼϰ ""  Ҹ   3D ü  پ α׷ Ǵ    Ǿ ֽϴ.    Windows&reg;, Mac OS&reg; X, Linux&reg;  پ  Unix Ǿ ֽϴ.</p>

<h3 class="pHeading3">
ATI Overdrive
</h3>

<p class="pBody">
ATI Overdrive ϸ 뵵  GPU ӵ    Ͽ VPU  ִȭ  ֽϴ. Ĩ ޸    GPU µ ȮϿ  ϸ鼭 ִ Ŭ ӵ   ֽϴ.
</p>

<h3 class="pHeading3">
PAL
</h3>

<p class="pBody">
"Phase Alternating Line"  ( ), ƽþ , ߵ, ī  ȣֿ Ǵ  εĳ ǥ ̸Դϴ.  625  ͷ̽   25Hz  󵵷 óմϴ.
</p>

<h3 class="pHeading3">
PCI
</h3>

<p class="pBody">
"Peripheral Component Interconnect" μ, ǻ ֺ ⸦ ǻ 忡   ϴ ǻ   Դϴ. PCI յ κ Ʈ(:  ׷ μ)  ׷ ī  Ȯ ī Կ ϴ ֺ  ο ˴ϴ. PCI  ISA VESA  ǥؿ üǾ,   ׷ ī  AGP ǥ üǾϴ.
</p>

<h3 class="pHeading3">
PCI Express&reg; (PCIe&#8482;)
</h3>

<p class="pBody">
PCI  AGP  ǥ ļ ǥ,    ý۰ ׷ ī/ǻ CPU  ֺ  ̿    ϰ ϱ  뿪 Ȯ մϴ. PCIe ī پ     ,    X16 ַ ׷ ī ǰ X1  Ƽ̵ ī  Ÿ ֺ ⿡  ˴ϴ.
</p>



<h3 class="pHeading3">
PowerPlay&#8482;
</h3>

<p class="pBody">
ATI Mobility Radeon&reg;  ׷ ǰ  Һ ũ ̱  ȵ   Դϴ.   ɰ   ֻ  Ͽ ʿ     ְ ϰ ׷ μ  ʿ   ͸  մϴ.
</p>













<h3 class="pHeading3">
SCART
</h3>

<p class="pBody">
SCART "Syndicat des Constructeurs d'Appareils Radior&eacute;cepteurs et T&eacute;l&eacute;viseurs" Դϴ. VCR, DVD ÷̾, ο ǻ   ڽ  Ƴα   ȣ ϴ 21 Ŀ̸,  ַ ˴ϴ. δ P&eacute;ritel Ǵ Euroconnector θ⵵ մϴ.
</p>

<h3 class="pHeading3">
Scissor() 
</h3>

<p class="pBody">
  ׷ ī带 Ͽ ̹ ÷ ݾ ϴ ׷ ε 뷱 ,   ׷ ī ȭ   ϰ ٸ   ׷ ī Ʒ  մϴ.    ī尡 3D ü     ü ȭ ϴ  ȭ ݸ ϸ Ǳ   ī   ε 뷱 ˴ϴ. ̷  ׷ ۾ Microsoft&reg; Direct 3D&reg;  OpenGL&reg;  Ǵ  α׷ ϴ Radeon&reg; CrossFire&#8482; ׷ ī忡   ֽϴ.
</p>

<h3 class="pHeading3">
SDTV
</h3>

<p class="pBody">
SDTV "ǥ ȭ(Standard Definition) TV" ڷ ȭ TV(HDTV) ý۰  ػ󵵰   ýԴϴ. SDTV ý Ϲ Ƴα TV ϰ 4:3  480 ֻ缱 Ͽ   ȣ   ڵϿ  ϰ   մϴ. SDTV  ͷǰų(480i)  ֻ(480p)  ϸ,   ü   ̹ ǰ մϴ.
</p>

<h3 class="pHeading3">
SECAM
</h3>

<p class="pBody">
  Ƴα ÷  ȣ κ   (  )   ߵ  ƽþ Ϻ  ϰ ֽϴ. PAL  ǥذ  SECAM  625  ͷ̽   25Hz  󵵷 ó,  ڵȭϴ  ٺ ٸϴ.  Ī "޸𸮸 ϴ  "  "S&eacute;quential Couleur avec M&eacute;moire" Դϴ. </p>

<h3 class="pHeading3">
SmartGart&#8482;
</h3>

<p class="pBody">
SmartGart&#8482; ATI   ,  AGP  Ͽ ִ  ݴϴ. ý ߴ  ū   ϳ AGP  ǰԴϴ.  ϴ AGP Ĩ  پϱ , AGP  ȣȯ پϸ ÷ ̹   ǰ ̸ ϱ  ʽϴ. SmartGart&#8482; ϸ ̹ ۵  AGP ȣȯ ڵ ׽Ʈϰ    ڵ AGP  ȯϰų ϹǷ ý  ϴ.
</p>





<h3 class="pHeading3">
SuperTiling
</h3>

<p class="pBody">
  ׷ ī带 Ͽ  ٵ  Ͽ 32x32   ü ȼ ϴ ׷ ε 뷱 Դϴ.    ī尡  3D ü ݾ  ȼ óϱ  ̹  ǰ ˴ϴ. ٵ   ϸ  ȼ  յϰ ϱ  κ  α׷ SuperTiling Scissor (  ׷ ī带 Ͽ ȭ ʰ Ʒ ݾ )  մϴ. ̷  ׷ ۾ Microsoft&reg; Direct 3D&reg;  Ǵ  α׷ ϴ Radeon&reg; CrossFire&#8482; ׷ ī忡   ֽϴ.
</p>

<h3 class="pHeading3">
S-Video
</h3>

<p class="pBody">
"Separate Video" Ӹ Ʈ     ǰ ȣ ϴ Ƴα  ̽ . ȣ (Y) (C)    äη и˴ϴ.  "Y/C " Ǵ "Y/C" Ҹϴ. ĿͿ Ϲ ϳ   4    Һڿ DVD ÷̾, VCR,  ܼ       ֽϴ.
</p>





<h3 class="pHeading3">
TMDS(Transition Minimized Differential Signaling)
</h3>

<p class="pBody">
EMI( ) ̰  ÷̿ ۵Ǵ  ȣ ϱ  ȵ Դϴ.   ڵ ˰  8Ʈ ׷ ͸ Լ  پ 10Ʈ ȣ ȯմϴ. ̷ ȯ ȣ ÷ ġ  8Ʈ · ٽ ȯ˴ϴ.  ȣ DC 뷱  ־  ̺  ȣ   ֽϴ. DVI Ŀʹ ִ   TMDS      "" ǥ RGB ¿ ʿ   ȣ ˴ϴ.  DVI Ŀ͸ Ͽ  TMDS     ػ󵵿  󵵸 ǥغ   ֽϴ.
</p>



<h3 class="pHeading3">
Vari-Bright&#8482;
</h3>

<p class="pBody">
ATI  Ʈ г ⸦ ȭϿ  Ҹ ̵ Ǿ, Ʈ    Ͽ ͸    ֽϴ.
</p>



<h3 class="pHeading3">
VersaVision&#8482;
</h3>

<p class="pBody">
ATI  ÷ ȸ  Ȯ ȭ . SmoothVision&#8482;  ATI ٸ 2D  3D  ϴ   ϸ鼭  ȭ ¿ 90,  180 ȸų  ֽϴ. VersaVision&#8482; ϳ Ǵ ټ ÷̿   ֽϴ.
</p>



<h3 class="pHeading3">
VGA Ŀ
</h3>

<p class="pBody">
  ׷ Ŀʹ Ƴα ĿͶ ϸ,  Ϲ   ĿԴϴ( ٿ 15- ). "VGA" "Video Graphics Array"    ī忡  ϴ   ǥ ػ 640x480 ȼ  ػ 带 Ű ̸̱⵵ մϴ.
</p>

<h3 class="pHeading3">
Video Immersion&#8482; II
</h3>

<p class="pBody">
  ͷ̽, ӽ ͸,         ϴ , յ  TV ڵ ɰ Բ ǰ  ϴ.  480i( ֻ)  480p( ֻ) EDTV ÷  720p  1080i HDTV ÷̿ Ʈ  մϴ.
</p>

<h3 class="pHeading3"> VideoShader &#8482; HD </h3>

<p class="pBody">
ȼ ̵(pixel-shading)   ͸  ó  ϴ ,  ,  ,  ͷ̽,  ӵ ȯ,   ȯ  ȭմϴ.  (motion compensation) Բ  MPEG-2 ڵ ɵ   ֽϴ.
</p>

<h3 class="pHeading3">
VPU Recover
</h3>

<p class="pBody">
׷ ϵ õ   ý  ߻ϴ Ƚ ȹ ϵ  Դϴ. ÷ ̹ ׷ μ ߴ ϸ VPU Recover ׷ μ 缳Ϸ õϹǷ ý ٽ  ʿ  ۾ ߴ̳ ۾ ս Ű 鼭 ǻ͸    ֽϴ.
</p>

<h3 class="pHeading3">
YPbPr
</h3>

<p class="pBody"> ǥ û(RGB)  TV ȣ  ֵ   иϰ ϴ Ƴα Ʈ  
  ȣ . "Y" ֵ ä Ÿ "Pb" "Pr"  Ķ  ä Ÿϴ.   ä    
   ֵ  ϴ.  ȣ   YCbCr      ˴ϴ. </p>

<h3 class="pHeading3">
Z 
</h3>

<p class="pBody">
ȭ鿡 ǥõǴ ҿ ٸ ü ڿ ־  ʴ Ҹ ϴ  ޸ Դϴ. 3D ̹ ,   տ ִ ̳ Ÿ 3D ü ؼ  Ұ Ⱥ̴ մϴ.
</p>

<h3 class="pHeading3">

</h3>

<p class="pBody">
  ȥǴ  ÷ ġ ⸦  ̰ų ߱  ġ ϴ ȭ ǹմϴ.  ϸ    Ǿ   ϰǰ ȭմϴ.
</p>

<h3 class="pHeading3">
 ̵(Gouraud Shading)
</h3>

<p class="pBody">
3D ü ε巯 ׸ڸ   ϴ  ó Դϴ. Ư  ﰢ̳      ü ǥ鿡  մϴ.
</p>
<h3 class="pHeading3">

</h3>

<p class="pBody">
ATI Catalyst&reg; Control Center Ʈ õ  ׷Դϴ.     ϸ , ,     ǥ  õ پ      ֽϴ.  3D  ϸ ٸ , 漺 ͸, Ӹ           ֽϴ.
</p>
<h3 class="pHeading3">
ú
</h3>

<p class="pBody"> ú Catalyst&reg; Control Center  ҷ ġǾ ִ ATI ϵ 
   Ʈ   ִ ɵ ׷ Ÿ  ˴ϴ. ú带  ׷ ī忡    ׷ 
  ɿ ׼  ֽϴ. ú õ ڸ  ȵ     ⿡   ֽϴ. </p>
<h3 class="pHeading3"> ü  (AFR)</h3>

<p class="pBody">
  ׷ ī带 Ͽ ÷ ü  ϴ ׷ ε 뷱 Դϴ.    ī尡     óϹǷ ī庰   ִ 3D ü  ǥ ˴ϴ.  ī帶  ϴ ð þ  3D  ǥ   ˴ϴ. ̷  ׷ ۾ Microsoft&reg; Direct 3D&reg;  OpenGL&reg;  Ǵ  α׷ ϴ Radeon&reg; CrossFire&#8482; ׷ ī忡   ֽϴ.
</p>
<h3 class="pHeading3">
Ʈ ġ
</h3>

<p class="pBody">
Ʈ ġ  ÷  մϴ. Ʈ ġ и(mm)  Ǹ CRT ÷̿ ִ  ü  ȼ  ̰ų LCD ÷̿ ִ     Դϴ. ڰ  ̹   ϴ. Ϳ   Ϲ Ʈ ġ 0.24 mm 0.31 mmԴϴ. , Ʈ ġ 0.24 mm Ͱ   ػ󵵷 Ǹ, ȼ ũ Ʈ ġ ϴ. ݸ, Ͱ  ػ󵵷 Ǿ  ȼ  Ʈ ˴ϴ.
</p>

<h3 class="pHeading3">

</h3>

<p class="pBody">
ΰ       ȥϿ ε巯  ȯ   ̿ ǻ ׷ Դϴ.    ̻  ̿ ߰   ߰Ͽ 2D ̹ 3D ü  ڿ ̵ մϴ.
</p>

<h3 class="pHeading3">
Ÿ 
</h3>

<p class="pBody">
Catalyst&reg; Control Center Ÿ  濡  Ǵ α׷Դϴ. Ű  ϰ  ÷  մϴ.
</p>

<p class="pBody">
⸦ Ϸ  ƹ ȭ Ͼ ʴ ó, Catalyst&reg; Control Center Ư   쿡 Ÿ  մϴ.
</p>

<p class="pBody">
Ÿ  ٽ Ϸ:
</p>
<div class="pSmartList1"><ul class="pSmartList1">

<div class="pSmartList1"><li> &gt;  α׷ &gt; Catalyst&reg; Control Center &gt;  &gt; Ÿ ٽ  Ŭմϴ. </li></div>
</ul></div>

<h3 class="pHeading3">

</h3>

<p class="pBody">
̶ 3D 翡 Ļ 2D ̹ ÷̿ ǥϴ  ׸ ܰ踦 ǹմϴ. ÷̿ Ÿ ̹ 3D  δ 2D ȼ  3D · ̰ ϴ Դϴ.
</p>

<h3 class="pHeading3">
Ӹ 
</h3>

<p class="pBody">
3D ׷ȿ ޸𸮸   䱸ϴ  , 븮, , ʰ  ü ó ̵ ü ǰ ̴ óԴϴ.  迡 ü ־ ϴ.  3D α׷Ӵ ָ ִ ü  ǥ ̳ ػ󵵰  ؽó  Ͽ ̷  䳻ϴ. ̷ ؽó  ü ̿   Ǵ ⺻ ؽó  ܼ  ̸ ޸ 뷮 ϴ.
</p>

<h3 class="pHeading3">
ݻ 
</h3>

<p class="pBody">
   3D ǥ鿡 ݻ ü  ũ   .      ݼ̳ ڱ  "ϰ," Ų ǥ  Ǻο  "ε巴"  ִ ǥ մϴ.
</p>
<h3 class="pHeading3">

</h3>

<p class="pBody">
 ȭ鿡 ǥõ     Ǵ  Դϴ. ȭ "" Ѵٴ  ȭ鿡  ߰Ѵٴ ǹԴϴ.   ȥؼ  ˴ϴ.  ǻ ÷̿ ߻Ǵ   ⸦  Դϴ.
</p>
<h3 class="pHeading3">
 
</h3>

<p class="pBody">
Ų  2D ׷  ϴ  Ǵ ũ ޸ .      ۸ ϱ , " ۸"̶ θ⵵ մϴ. ù °   ǥõǸ, "" ۶ θ  ° ۰ ۾   մϴ. ̷  ϼ  ε巴    ֽϴ.
</p>



<h3 class="pHeading3"> ؽ ó</h3>

<p class="pBody">
ȭ鿡 ǥõ 3D ü  ϴ ﰢ   Ͽ ˴ϴ. (vertex) ٸ ﰢ Ǿ ִ ﰢ Դϴ.    , , ؽó ǥ, Ȱ ȿ,  ũ ͻӸ ƴ϶ 3D   ǥ ǥϴ    ԵǾ ֽϴ. ؽ ó ̷  ϴ ׷ ó ,    ȿ,  ؽó(Ӹī̳ ) ,   ǥ Ʋ(  , ĳͰ    ̳  ) մϴ.
</p>

<h3 class="pHeading3">
ؽ ó 
</h3>

<p class="pBody">
׷ μ  , 3D ü  ϴ  ﰢ ؽó, ũ   մϴ. ׷ μ    ִ ؽ ó  Ŭ ֱ⸶    ߻ϸ   ϰ ڿ   մϴ.
</p>
<h3 class="pHeading3">

</h3>

<p class="pBody">
忡 ִ  ޸ Ϻθ ´ ̸. ϳ  ۴  ̹ ȭ鿡 ÷ϱ ؼ ˴ϴ("÷ ").  ũ ޸𸮴 Ϲ  , Z , ؽó   α׷  ˴ϴ.
</p>
<h3 class="pHeading3">
  ͷ̽
</h3>

<p class="pBody">
ͷ̽    ȭ ε巴 ϰ ߳  ̴ Դϴ. ͷ̽   Ǵ Ȧ ¦ ĵ  Ǵµ,  ĵ  CRT Ǵ  ÷̿ ش ȼ  ÷̿ ε˴ϴ. ߳     ȭ鿡  ĵ  Ǵ     Ÿϴ.   ͷ̽   ü ӿ  ȼ  ̸  (ͷ̽  ҽ Ǯٿ Ž ), ̸ ü ٽ ȯϿ ͷ̽  ̹ 𼭸  ε巴 ϴ.
</p>
<h3 class="pHeading3">
 
</h3>

<p class="pBody">
CrossFire&#8482; Edition ׷ ī忡   ִ ĨԴϴ.  Ĩ  ׷ ī ̺ ׷ ī GPU ȣ ޾  ۵ 忡       ÷ ġ  մϴ.  GPU δ  ʰ  ȥ ۾   ֽϴ.
</p>
<h3 class="pHeading3">
漺 ͸
</h3>

<p class="pBody">
ü ؽó  ̿  ȥϿ  ־ ü ǥ鿡   ǥ ״ ϴ Դϴ.   ϸ   ־ų  鿡 ü ̼ ǥ  ε巴  ·   ֱ  3D ü   Դϴ.
</p>
<h3 class="pHeading3">
Ʈ
</h3>

<p class="pBody">
Ʈ ࿡  迭Ǿ ִ  ȼ  ׷ Ǵ  ǥԴϴ. ũ Ʈ ȼ 1Ʈ(bpp) մϴ.  Ʈ     ִ 32bpp   ֽϴ.
</p>
<h3 class="pHeading3">
Ʈ 
</h3>

<p class="pBody">
ȼ    ϴ  ʿ  Ʈ  Ÿϴ. Ʈ        ȼ ڵȭ  ֽϴ.  , ޸ 1  Ʈ "0" Ǵ "1"  ڵȭ  ֽϴ.  1 ׷ Ʈ  ÷̿   (ũ ÷ )  Ÿ  ִٴ  ǹմϴ. 4Ʈ    ٸ 4Ʈ 16 ո Ƿ("0000", "0001", "0010"... "1111") 16 ǥ  ֽϴ. 16Ʈ  65,536, 24Ʈ ִ 16,777,216, 30Ʈ  ִ 10   ǥ  ֽϴ.
</p>
<h3 class="pHeading3">
߼ ͸
</h3>

<p class="pBody">
3D ü  ǥϰ   ϴ ø Դϴ. ߼ ͸ ǥ Ӹ ð ߼  Ӹ   ϳ  ó˴ϴ.
</p>

<h3 class="pHeading3">

</h3>

<p class="pBody">
Ư ()  ǹմϴ.     ְ  ݸ     ο Դϴ.     ȸԴϴ. RGB  𵨿 3 ä  ϳ(  ) ⸦ 100% ϰ ٸ  (û Ķ) ⸦ 0%       Ÿϴ. ݴ,    ϰ ϸ     Ÿϴ.    ä   ̷   ֽϴ.
</p>
<h3 class="pHeading3">
 
</h3>

<p class="pBody">
    (, û, Ķ)    (0~255) ǥõ˴ϴ.      Է (α׷ ǥϷ  ) Ÿ    (÷ ̹ ȭ鿡 ǥϴ  ) Ÿϴ. 0(  Ʒ) ش    ǹϰ 255(  ) "100%" ش θ Ǿ  ǹմϴ.
</p>
<h3 class="pHeading3">
  
</h3>

<p class="pBody">
ȭ鿡 ִ  ȼ  , û  Ķ̶     Ҹ پ  Ͽ ˴ϴ.        ǥõ˴ϴ.
</p>
<h3 class="pHeading3">
 
</h3>

<p class="pBody">
  ÷̿ Ÿ  ִ   ǹϸ bpp(ȼ Ʈ )  մϴ. Ϲ 8bpp 256 , 16bpp õ , 32bpp 鸸  Ÿϴ.
</p>
<h3 class="pHeading3">

</h3>

<p class="pBody">
   Ư  ϸ 켼 忡  ˴ϴ. 565-590 nm ߾ κп شǴ    Դϴ. κ ǻ ÷̿ Ǵ ǥ RGB    , û, Ķ  ش   Ǵ    ǥõǴ  ǥ ǹմϴ.
</p>
<h3 class="pHeading3">
 
</h3>

<p class="pBody">
   ȭ鿡 ǥõǴ   ̸ մϴ. ̷  ̴ ۾   ¿ ð 帧   Ǵ  Ǵ  ÷  ȭ  پ ο  ܳϴ.
</p>
<h3 class="pHeading3">
 ٸ 
</h3>

<p class="pBody">
  ׷ ī忡 Ÿ ü ȭ ٸ   CrossFire&#8482;  Ͽ ̹ ǰ Ű ,   ׷ ī  ӿ  ٸ ٸ   ۵մϴ. CrossFire&#8482;  ׷ ī  Բ ۵Ͽ 3D ̹ ,   ̵ ȿ  ε巴 ϴ.
</p>

<h3 class="pHeading3">
Ȱ ȿ
</h3>

<p class="pBody">
繰  ־     Ͽ 繰 帴ϰ ̵ ϴ  ̸ .
</p>
<h3 class="pHeading3">
 ȥ
</h3>

<p class="pBody">
 ȥ 3D ׷ȿ     ǥ鿡  Ǵ  ȿ ִ  ˴ϴ. Ĵ  Դϴ.     ̹ ǥ  ϰ Դϴ. ִϸ̼ǿ  ̹  ٸ ̹ ٲ ̵ ȿ  ȿ    ȥ ˴ϴ.
</p>
<h3 class="pHeading3">
ٸ 
</h3>

<p class="pBody">
 ü 龦  ε巴  Դϴ. ǻ ȭ鿡   ׷    ̹ ǥϱ   и  ȼ ؾ ϴ        Ÿϴ. ٸ       پ  ȸ ä ̷ Ѿ ǥ ε巴  ݴϴ.
</p>
<h3 class="pHeading3">
ũ ޸
</h3>

<p class="pBody">
̹ ȭ鿡 żϰ ǥ  ֵ ̹ ̸ εϴ  Ǵ ޸ . ũ ޸𸮴 ÷ ȭ鿡  ǥõǾ ִ Ʈ Ǿ ִ  ۰     ޸ θ ǹմϴ.
</p>
<h3 class="pHeading3">
߼ ͸
</h3>

<p class="pBody">
߼ ͸ 3D ǥ  Ȯ  ߻ϴ ģ ȭ  Դϴ. Ź Ǹ  ̿ 캸    ̷    ֽϴ.   Ȯϸ   "ȮǾ" ˾ƺ  ˴ϴ. ǻͷ  ̹, Ư ǥ  ǥ   ֽϴ.
</p>
<h3 class="pHeading3">
 
</h3>

<p class="pBody">
"  " θϴ. ̰ ͳ TV    Ʒ ȭ   ִ ӵԴϴ. NTSC TV ý  󵵴 뷫 60Hz ݸ ǻ ÷  󵵴 Ϲ 75Hz ̻Դϴ.  󵵰 70Hz ̸ ȭ     ֽϴ.
</p>

<h3 class="pHeading3">
 ٸ 
</h3>

<p class="pBody">
 ٸ Ŵ 3D ü  ø(MSAA)  ø(SSAA) Բ ϴ , ڸ Ų ϰ   մϴ.  ø Ϲ  ڸ ε巴 ϴ    κ   ڸ ε巴 ϴ  ȿ ʽϴ.  ø ϸ κ  ؽó    ȼ ó(pixel shader)   Ȯϰ   , μ Һ Ŀ Ϲ   ʽϴ.  ٸ Ŵ  ؽó  ø ٸ   ٸ  ؽó  ø ٸ Ÿ մϴ.    ϸ鼭 ſ  ̹ ǰ մϴ.
</p>
<h3 class="pHeading3">

</h3>

<p class="pBody">
   ڰ  Դϴ. 콺  ̵Ͽ ȭ  ٲ  ֽϴ.
</p>
<h3 class="pHeading3">

</h3>

<p class="pBody">
3D ǻ ׷ȿ  ü ̵ ϴ  Ǵ   Ư¡  ǰ ǹմϴ.   ""     ֽϴ.   ""  ̿ ִ ü ǥ ε巯  ϰ 濡 £ ׸ڸ 帮 ݸ, ""   帰  ۿ   ֵ    ׸ڸ  ʽϴ.
</p>
<h3 class="pHeading3">
Ʈ 
</h3>

<p class="pBody">
Ϲ DVD ÷̾ HDTV ýۿ Ǹ TV ǥ //û  ȣԴϴ.  ȣ     ҵǾ ˴ϴ. , ("Y"),  - (R-Y), Ķ - (B-Y) и˴ϴ. ûϿ   ۵ ʽϴ. ÷ ġ ̳ Ķ ƴ   ڵ "Է"մϴ. DVD Ʈ  Ͽ ڵǹǷ ̷   ϸ ÷ ġ     մϴ. Ϲ̿ ǰ ִ   Ϲ  ٷ YPbPrԴϴ.
</p>

<h3 class="pHeading3">
Ʈ 
</h3>

<p class="pBody">
Ʈ     ϳ ȣ ϴ Ƴα  ȣ  Դϴ. Ϲ  äο ؼ  RCA  ϰ, ʰ   äο ؼ  RCA  մϴ.    ä  äη ȥϴ   ȣ ǰ ϵ˴ϴ. ̷   S-Video Ʈ  ȣ ǰ  ϴ. Ʈ   Ƴα ڷ ȣ εĳ , Ϲ VCR, DVD ÷̾   ӿ   ִ  Դϴ.
</p>
<h3 class="pHeading3">
Ű 
</h3>

<p class="pBody"> ""̶ ˷   ִϸ̼ǿ  ġ  ġ Ű  մϴ. 3D  
   ġ ǥ ĳ͸,  ġ  ǥ  ĳ͸ ϴ. ǥ  ǥ ̹ ε巴 ȯϵ 
   Ű ̿  ߰ ()˴ϴ. </p>
<h3 class="pHeading3"> ؼ</h3>

<p class="pBody">
"Texture Element" ڷ 3D ȼ   մϴ. ,   3D ü ǥ ⺻  ؼ̰,   2D ü ⺻  ȼԴϴ.
</p>
<h3 class="pHeading3">
ؽó 
</h3>

<p class="pBody">
ǻ ׷ȿ ؽó  2D ǥ ؽó ̶ մϴ. ؽó  3D ü  ؽó ǰ  3D ü  2D ǥ δ Դϴ.   õ  2D  ǥ 3D  θ õ  ǥ   Ÿϴ.
</p>



<h3 class="pHeading3">
ؽó ȯ漳
</h3>

<p class="pBody">
ؽó ȯ漳 3D ü ǥ ؽó ǰ    ִ Դϴ.  ǰ ϸ ǰ   3D   α׷ ɿ  ġ ˴ϴ.
</p>

<h3 class="pHeading3">

</h3>

<p class="pBody">
ǻ ׷ μ Ͽ ÷̿  ϴ    ִ    ġ  ŵϴ. Ϲ ׷ μ   3D   پ ü 3D  ˴ϴ.
</p>

<h3 class="pHeading3">
Ǯٿ
</h3>

<p class="pBody"> Ǯٿ 1 ӵ ȭ ʸ ȭ پ ʸ ӵ   ϴ  Ǵ TV ȭ 
  Դϴ. Ϲ Typical NTSC      ȭ ʸ  ʴ ԵǴ    ϴ. 
   ʸ 4Ӹ 5 NTSC  ٽ   , ͷ̽  ӿ  "߰ " ϴ. 
    ȭ ʸ ҽ  ε巯 NTSC  ȭ , Catalyst&reg; Control Center  
    ͷ̽ ɿ ڸ  Ų ϴ ̹ ó ˴ϴ. </p>
  
  <h3 class="pHeading3">
 
</h3>

<p class="pBody">
ǰ ִ  ϴµ Ǵ ׷ ī  ִ ޸  Ϻ.   μ  ܰ迡 ϼǾ  ۿ ÷̷ ޵ Ϳ ǰ ִ Ͱ 1  1  ԵǾ ֽϴ.
</p>

<h3 class="pHeading3">
÷ ̵
</h3>

<p class="pBody">
 ġ      3D ü    óϴ  .   ϸ 3D ü      ȭ鿡 ǥõǴ  ￡ Ư   Ǿ 3D ü "" ̰ Ǳ   ̵      ִ  ȿ Ÿ ʽϴ.
</p>

<h3 class="pHeading3">
ȼ
</h3>

<p class="pBody">
 ǻ ̹   Ǿ ֽϴ.    " (picture element)"  Ļ ȼ̶  θϴ.  ̹  ̻    ּ  ȼ ϳ  θ äϴ.ȼ ũ ÷ ػ   ޶ϴ. ȼ   ũ ÷ Ʈ ġ(mm ) ˴ϴ.
</p>


  
<h3 class="pHeading3">
ػ
</h3>

<p class="pBody">
÷ ػ󵵴 ȭ鿡 ǥõ  ִ ȼ ,        · ǥմϴ. κ  ī ⺻ VGA ػ󵵴 640x480 ȼԴϴ. ó ÷ ػ󵵴 Ϲ 640x480    1024x768(XGA), 1280x1024(SXGA), 1600x1200(UXGA)  Ǿ ֽϴ.
</p>

<h3 class="pHeading3">
ȭ 
</h3>

<p class="pBody">
÷   ʺ   ǥմϴ. Ϲ TV CRT 4:3, LCD 5:4, ̵ ũ ÷̴ 16:9Դϴ.
</p>

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