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<h2 class="pHeading1">
J
</h2>

<p class="pBody"> J]t Catalyst&#174;Control Center ҨϥΪrwqC </p>

<h3 class="pHeading3">
2D
</h3>

<p class="pBody">
GתŶ (two dimensional)YgAΩܡuvqϧΡC嫬ୱε{AҦpGrBzBպ{AΨLCL²ϧΪ{ (ҦpAϤNu) q`b 2D ҤB@AYϥ̥]t²檺 3D AҦpGsC
</p>

<h3 class="pHeading3">
3D
</h3>

<p class="pBody">
3D (three dimensional)YgOqϧΤenM`תϧΡC \hL{OzLq{AõݨDϥΦUطөBMίzó]wzשΤzhAH 3D 󪺧ΦܡAHKb 2D ܾW͹Gu 3D C
</p>

<h3 class="pHeading3">
3Dc&#153;
</h3>

<p class="pBody">
 3D zƤjp ATI w髬Y޳NAi󦳮ĲvayøozC ޳NC`MgO鲪(`Mg]tpϬMzT)A\{]pvbvTį઺pU]thzMԲӸơC
</p>

<h3 class="pHeading3">
AʮV|
</h3>

<p class="pBody">
AʮV|oا޳N| 3D MΦh (MSAA) MWŨ (SSAA) զXAӧﵽtƫשMӷLӸ`C h˳̾AXNߦhΪtƤơALkıNzhΤtƤơC WŨ˯Tp⦳zzhΤzBvȬ۾FCȡALkMϥΡA]|θhBzC AʮV|@kAObzzWϥζWŨˮV|AӦbҦLzWϥΦhˮV|C o|ǻXVŪv~APɤįC
</p>

<h3 class="pHeading3">
AGP
</h3>

<p class="pBody">
ϧΥ[t(Accelerated Graphics PortAAGP) OqDOW 3D ϧΥdҳ]pMδѡC AGP  3D v覡A񤧫e PCI ܥdүǻn󥭶BֳtFAGP ׬yƪtפ PCI ֦nXAåBϥaw}A]ϧγBzMqiHPɶihƶǿC ثeb PC tΤWAAGP w PCI Express&#174; (PCIe&#153;) ҳvNC
</p>

<h3 class="pHeading3">
Alpha V
</h3>

<p class="pBody">
Alpha VOΩb 3D ϧΤAbΤAإ߳zΤzĪGC Alpha zתȡAƭȶVCAܼvݰ_ӶVzC z]iHγoإ\bʵeHXĪGAYӼvvHJt@ӼvC
</p>

<h3 class="pHeading3">
eV
</h3>

<p class="pBody"> ϧθJŪ@~覡A䤤iϧΥdOΨӴyøܾƥεeC oӲպA|W[C@idiHyø 3D Ӹ`A]C@id|Bze`ƪ@bC 
  򥻤WAC@idhɶӴyøeA 3D Ӹ`ǻOjTW[C oϧΧ@~uΩ Direct 3D&#174; M Cε{</ut> 
  ϧΥdC</p>

<h3 class="pHeading3">
UVʹLo
</h3>

<p class="pBody">
޳NibHJɡAǥѨϥΤβVX󪺯zMgAOd󪺪Ӹ`CiHNʩβHJIHơB覡NzӸ`OdUӡA 3D o󬰯uC
</p>

<h3 class="pHeading3">
V|
</h3>

<p class="pBody">
Ns󪺤WhtƤƪkC ѩbϥΤܼvɭ쥻NA]YnbqùWܥզIW¦⦱uAN|ͤWhtC V||HPtǦӶɤWhtզŻءAHNWhtƤơC
</p>

<h3 class="pHeading3">
a
</h3>

<p class="pBody">
oO ATI  Catalyst&#174; Control Center n餤\઺sաCҦpAChդ@_BzMCܬ GammaBGסBML\C P˦aA3D aѤ@MBzoǥ\AҦpGV|BUVʹLoM Mipmap Բӵ{׵C
</p>

<h3 class="pHeading3">
a
</h3>

<p class="pBody">
ܾҬOHeשMתvӪܡC TV M CRT @Ҭ 4:3ALCD  5:4Aeùܾ16:9C
</p>

<h3 class="pHeading3">
Avivo&#153; C
</h3>

<p class="pBody">
uAvivo&#153 CvO Catalyst&#174;Control Center @i\AiϥΪ̺TʵWC⪺ܤ覡C Avivo&#153; CҴѪuiwʵӽվթMMסA]ϥΪ̥iHb{PөҤϳ@ܾϥγ̨ΤơAGxΧhx۾FʵC۲šC
</p>

<h3 class="pHeading3">
^w
</h3>

<p class="pBody">
ϥεeH~OӴѥvM 2D ϧΥ[tC o޳NĥΨصeȦswİϡA{ǳq`S٬wġCMܨ䤤@ӽwİϪeAĤGӽwİϺ٬ƥνwİϡAtdOdBzeC]AϥΪ̱NuݨܦbùWBج[C
</p>

<h3 class="pHeading3">
uʹLo
</h3>

<p class="pBody">
Loki֩j 3D ɼvҲͪAӦ 3D ݦ˵TסC pGzaˬdȤWۤAz|o{oiۤOѷLpIҺcC pGzNۤjA|}lܦAB󬰼ҽkC qͪv]|oӰDASOOӸ`C
</p>

<h3 class="pHeading3">
줸`
</h3>

<p class="pBody">
OxsCTһݪƦ줸ƥءC j줸`תܨC@ӹsXjdCTC ҦpA1 ӤGi줸OusXu0v Ρu1vCҥHϧΦ줸` 1 ܾuiHܨCAYܾ¦PզC |Ӧ줸C`ץiH 16 CA] 4 줸 (u0000vBu0001vBu0010vu1111v)  16 ؤPզXC 16 줸CiHs 65,536 CA24 줸CiH̦ܳh 16,777,216 حӧOCA 30 줸CiHܦhFQحӧOCC
</p>

<h3 class="pHeading3">
I}
</h3>

<p class="pBody">
I}ϬOѭӧOզ@عϧΩΦre{AH覡@C@CaƦCC I}ϪC@ӹ (bpp) ϥΤ@Ӧ줸C CI}ϳ̦hiHϥ 32bppAMҿC`סC
</p>

<h3 class="pHeading3">
G
</h3>

<p class="pBody">
MΦbùWҦC⪺զζ¦⪺ƶqC zW[hզihɡA|ùݰ_ӡuGvC oӻPײVcA׬OΨӴqqܾҩgXڥušC
</p>

<h3 class="pHeading3">
w
</h3>

<p class="pBody">
ؼvO骺@W١C jwİϳΩbeWܼvF]NOuܾwİϡvCε{q`NLeH~Oϥά^wġBz-wĩMzwε{C
</p>

<h3 class="pHeading3">
Catalyst&#174;
</h3>

<p class="pBody">
ѨϥΪ̪sxϧΥ\઺ ATI nAӳoǥ\OSa]pӴíwʩMįC ϥ Windows&#174; Oܾe@AKϥγ\hܾXʵ{\Ai[t 2D P 3D įAѹCBhCHΦU 3d-[jε{C
</p>

<h3 class="pHeading3">
Catalyst&#174; Control Center 
</h3>

<p class="pBody">
Catalyst&#174; Control Center Oeug Windows xϥΪ Catalyst&#174; n骺޳NC sϥΪ̤Aѧ󬰤ʪ覡AҦpG2D M 3D įAPɨϥΪıϧΨϥΪ̤ӴѥߧYNC
</p>

<h3 class="pHeading3">
Charisma Engine&#153;
</h3>

<p class="pBody">
|x}¡X (4-matrix skinning) Me洡 (keyframe interpolations) ޳NO]pΨӬvs@XͰʪഫAp 3D HyCCHARISMA ENGINE&#153; KOQγoǧ޳NӰXഫBũMөpC
</p>

<h3 class="pHeading3">
Charisma Engine&#153; II
</h3>

<p class="pBody">
Charisma Engine&#153; II O@ӳ]pΨӨ 3D Hഫ[ͰʪXഫMөAåB[Ji{ƪ Vertex Shader ޽uC
</p>

<h3 class="pHeading3">
C⤸
</h3>

<p class="pBody">
TC⤸ (BM) i̦Uؿ@׶iզXAHMwùWUعCC tη|HC⦱uAιϧΤ覡ӪܦUC⤸󪺭ȡC
</p>

<h3 class="pHeading3">
C
</h3>

<p class="pBody">
ץCȩMùܤtC CtiO]ӷPҲ͡A]Au@ϤөpAHκʵΥOܾWCvܡC
</p>

<h3 class="pHeading3">
C⦱u
</h3>

<p class="pBody">
C⦱uNC⤸ (BM) Ҧi@׭ (q 0  255)C CC⦱uAbNJ ( {nܪ)AӫbNX (ܾXʵ{NgJùC)C ƭ 0 (U) NʥFӯSwCAӼƭ 255 (kW) hNC̡u@v@סC
</p>

<h3 class="pHeading3">
C`
</h3>

<p class="pBody">
C`׫OܾWtƥءAåHC줸 (bpp) C @몺d򬰡G 256  (8bpp)B@d (16bpp)BʸU (32bpp)C
</p>

<h3 class="pHeading3">
v
</h3>

<p class="pBody">
q`ϥΦb DVD {M HDTV tΪvOqзǬ// (RGB) CHC HΨY줣PGשMCȫG (uYv)BG (R-Y) MŦG (B-Y)C Sǰe⪺ȡC ܾ˸m|۰ʡuJvOŦ⪺CȡC ϥΤvӽsX DVDAҥHϥΦsuɡAܾ˸m|ѼWjC b_wҨϥΪ`P榡O YpbPrC
</p>

<h3 class="pHeading3">
ƦXv
</h3>

<p class="pBody">
ƦXvO@vHAoثHiHPɱNGשMCTX@HC vWDMknDӧO RCA suA@ϥΪO@H RCAC NGשMhCqD@_VX@qDoӹL{A|CvH~C ]bH~W| S-Video ΤvtC ƦXvOyqHs榡Aӳsu@iΩ VCRBDVD 񾹩MvCC
</p>

<h3 class="pHeading3">
vզ
</h3>

<p class="pBody">
@إuiΩ CrossFire&#153; Edition ϧΥdC oش|q GPU oDnϧΥdMqݹϧΥdHAîھڿާ@ҦզXGA MNeǨܾ˸mC [tV@~Ao|W[ GPU tC
</p>

<h3 class="pHeading3">
I
</h3>

<p class="pBody">
IOϥΪ̦bC⦱uWҫإߪIC ϥΪ̥iHηƹʱIܧùCC
</p>

<h3 class="pHeading3">
CRT
</h3>

<p class="pBody">
"gu (cathode ray tube) "YgAOqùMqDnC m CRT |ͤTعqlAzLBnoùIC ql|ҰʤPjתBMŦ⪺ȨӲͱmvC 
</p>

<h3 class="pHeading3">
O
</h3>

<p class="pBody">
O Catalyst&#174; Control Center @AiwҦw˪ ATI wMnAHϧΪܨܨ䤤\C iϥλOsϧΥdWҦiϥΪa (ϧΥ\ධ)C OuAΩ󦳸gϥΪ̦biΦۭq˵ϥΪC
</p>

<h3 class="pHeading3">
Direct 3D&#174;
</h3>

<p class="pBody">
Microsoft&#174;  DirectX APIAMb Windows&#174; tΤWyø 3D ϧΩҳ]pCin}o̹ϧΥd\iCתsAwC[j 3D ε{ѥnįC
</p>

<h3 class="pHeading3">
DirectX
</h3>

<p class="pBody">
@ Microsoft&#174; ޳NADirectX Pɤ]O@ APIAi{]pvwCMLį઺ 3D ε{AsCתw\C 
</p>

<h3 class="pHeading3">
ݰ
</h3>

<p class="pBody">
@عqϧΧ޳NAQΤH۾FCeVcSʡAӲͥƪഫCݰʥibөΧhɤW[~CȡAHͧ󥭷ơB۵M 2D vM 3D ~[C
</p>

<h3 class="pHeading3">
IZ
</h3>

<p class="pBody">
IZΩwʵܹMסCIZOH@ (mm) Ab CRT ܾOӧOClZAb LCD ܾAOۦPC⪺CC ƦrVpAvNVMC ʵ̱`IZ .24 mm  .31 mmC PɡAYNʵ̰ѪR׳]wIZ .24mmAhjpKIZC pGʵ]wbCѪRסAN]thIC
</p>

<h3 class="pHeading3">
DVI
</h3>

<p class="pBody">
uƦv (Digital Video Interface)vYgA@إثe\hqܾҨϥΪзǼvsC `@T DVI sG DVI-A ()BDVI-D (Ʀ) M DVI-I (iiμƦ쪺Xs)C 䴩WL 160 Hz vTAҥHq`ΦbѪRתܾC
</p>

<h3 class="pHeading3">
EDTV
</h3>

<p class="pBody">
Oueq (Enhanced Definition Television)vYgAзǵee (SDTV) ͧnqv~C iMΦb NTSC s榡 EDTV ܾAibD榡yøз 480 yuC ۤϦaA|bDyøҦyuA٧@iy޳NA{Ǥ]bqHutv쥻C 
</p>

<h3 class="pHeading3">
ۦ
</h3>

<p class="pBody">
޳N|ھڥXBMhΪסAC 3D 󪺦hεۦC i۷ֳtyø 3D AM|ϳoǪX{up譱vAO]CӥihΤw]wnSwCȡA]LkoPϥΰۦɩҲͪ@˪uĪGC 
</p>

<h3 class="pHeading3">
FlexFit&#153;
</h3>

<p class="pBody">
ATI  FlexFit&#153; ޿ĦXF Mobility&#153; Radeon&#174; wۮeʹϧγBztCAHη~ɳ̨vʪ AMD P Intel XϧγBz (ICP) ~A@Xʵ{YiAΩҦѨMסC
</p>

<h3 class="pHeading3">
k
</h3>

<p class="pBody">
ΨӧήeϥΩTwCӲVXAϪo[̪󻷡C
</p>

<h3 class="pHeading3">
eȦswİ
</h3>

<p class="pBody">
ϥιϧΥdWOwľ@xsܪvC bqwҦyø{ǡABwľ]tNǰeܾƪ@@YC
</p>

<h3 class="pHeading3">
FullStream&#153;
</h3>

<p class="pBody">
zLں˵YɪƬyvɮ׮ɡAFullStream&#153;  |ǻ~vC We|ϼvƩM϶{HC|ǥoi϶tAèϥνLo޳NNtơC
</p>

<h3 class="pHeading3">
Gamma
</h3>

<p class="pBody">
ɭԷ|MGײVcAGamma ڤWOMΦbܸ˸mW󥿥\AivW[δָ˸mһ{GסC ܧ Gamma |C⦱uDuʪܧAHTOCM@פܧO@PC
</p>

<h3 class="pHeading3">
ۦ (Gouraud Shading)
</h3>

<p class="pBody">
@إΨӦb 3D WͥƷөĪGۦkC bTΩΦh䫬UӳIWϥίSwCAæbӥWɡC
</p>

<h3 class="pHeading3">
HDCP
</h3>

<p class="pBody">
HDCP OuWeƦƻsO@vYgCO@ؼƦv޲zΦASa]pӫO@b DVI  HDMI&#153; suǿ骺Hۧ@vC @ǰڱM~~|wgĳ~ĥΰeܾM˸mC
</p>

<h3 class="pHeading3">
HDMI&#153;
</h3>

<p class="pBody">
HDMI&#153; OuehC餶vYgCO 19 w}YAMΩǿ鵲XƦ쭵TPTC HDMI&#153; 䴩зǡBWjMe誺ƦvHAOM]pӷft VCRBDVD 񾹡BӤHqMWϥΡC DVI tdiHΩǿvHҥ HDMI&#153; ܾALTqP|ǿA] DVI X䴩TC
</p>

<h3 class="pHeading3">
HDTV
</h3>

<p class="pBody"> ueq (High Definition Television)vYgAoخ榡iͤзǹq󰪪v~Aeù榡ŦXqv|ù榡C 
  ̱`榡 1080i M 720pAƦrN˽uƶqA᭱rhܼvO_AάOi˧޳N~C ܷ|yø_ƪ˽uAMOƪuӲͼvAӺi˷|@yøҦ˽uC 
  خ榡ϥ 16:9 aC۹諸AзǪ_qTHͪ󥿤Ϊ 4:3 ҡAϥ 480 ˽u (480i) ܰTC 
</p>

<h3 class="pHeading3">

</h3>

<p class="pBody">
ѦҤ@ӯSwCbiAHDniөwqC  565-590 nm ߯SʪiC bjqܾҨϥΪз RGB CŶAիOBMŦȩҴyzC⪺թMAhC⪺B~GשιM׭ȡC
</p>

<h3 class="pHeading3">
HydraVision&#153;
</h3>

<p class="pBody">
HydraVision&#153; O ATI hʵ޲znAiϥΪ̦bⳡΦhF񪺺ʵA޲zhӵPε{ܾC]]AMĺ޲zҤε{ӳ]p\C
</p>

<h3 class="pHeading3">
HyperMemory&#153;
</h3>

<p class="pBody">
o޳NiϧΥdzL PCI Express&#174; ׬yơAϥιqtΪOCĥκtkAϹϧΥdbiΰOPtΰO骺BιF̨ΤơC ̫AܾtmhO귽AbϧΥdWiΪhC
</p>

<h3 class="pHeading3">
HyperZ&#153;
</h3>

<p class="pBody">
HyperZ&#153; iֶǰeܮج[wľTqBCO骺WeAïHWѪRשMù 3D [tܥmC ϥ Hierarchical Z-buffer iʺtkӮ϶Aoǹ϶æbX{TέIAèϥ Z Compression YM[t̫ݱoƩM Fast Z-ClearAӳousǭȤwܧ󪺹C
</p>

<h3 class="pHeading3">
e洡
</h3>

<p class="pBody">
\S٬uvơvC ڭ̷|Dʵe_IMI@eC b 3D yøA_IH]\SSOAӦbIWۦPHi|LC be椧 (J) B~eHإ߼vuơv(ഫ)Aϱoe椧ഫ󬰥ơC 
</p>

<h3 class="pHeading3">
KTX wİϩ
</h3>

<p class="pBody">
OpenGL&#174; O@ص{]p\Aiֳts 3D ҫs@ε{ܾAܾiܧD`ֳtάOwgQʩγQʳC iϹϧΥdOwİϪwİϰϰxsF̨ΤơAiӹF즹įCҥΦ\ɡAq`|Lε{ytvTC
</p>

<h3 class="pHeading3">

</h3>

<p class="pBody">
b 3D qϧΤAOΨӫإߥi󪺵aM~C |jTvTeuաvC ҦpAu벴vNO@ӫGF񪫥󪺿OwAB|bIgX㪺vC uXMv|X|PB|gXvANOѪ~@C
</p>

<h3 class="pHeading3">
Mipmapping
</h3>

<p class="pBody">
3D ϧΤ̦O骺NO󦳯uPz (pYBjzۡB֭MƵ)C ]b{ͬAb[̮ɷ|ܱoMA 3D {]pvKǥѦb誫Wϥθ²BCѪRתzMg覡AHoرΡC oǯzMguOKɩҨϥΤDnzMgYpAåBϥθ֪OC
</p>

<h3 class="pHeading3">
NTSC
</h3>

<p class="pBody">
oOwa (ڦ谣~) M饻sxϥΪqHW١C |H 60 Hz sztveX@@ 525 veA]{{ΡC oYgOuaqtΩe| (National Television Systems Committee)vAӲ´ 1953 ~qwoCvзǡC
</p>

<h3 class="pHeading3">
eH~O
</h3>

<p class="pBody">
ΨӨƥJvOϰAϥ̥iHֳtaܿùC ùH~OOSQewĨϥΪѤUvOAOdثeܦbùWeC
</p>

<h3 class="pHeading3">
OpenGL&#174;
</h3>

<p class="pBody">
uOpen Graphics LibraryvYgAoO@ظ󥭥x 3D ϧζ}o~ɼзǡC ]tF\'b3\'5ch\AiΦbCBCAD MҨtεUص{AQθ²Ρulv϶ӫإ߽ 3D C ̪wΦb B X MU Unix ΦA]AC
</p>

<h3 class="pHeading3">
ATI Overdrive
</h3>

<p class="pBody">
ATI Overdrive iʺANtקܨ̨εšAγ~өwAHͳ̤j GPU įC WP|ʵ GPU ūסAHtκb̤jɯ߳tסAPקKLC
</p>

<h3 class="pHeading3">
PAL
</h3>

<p class="pBody">
uPhase Alternating LinevYgAsxΩڬw (k갣~)BjhƨȬwaBFBDwBDwvsзǡC |H 25 Hz sztveX@@ 625 veC
</p>

<h3 class="pHeading3">
PCI
</h3>

<p class="pBody">
uP]ƤsvYgAO@إΩsqP]ƻPDOq׬yWC PCI ]tXDO (ҦpعϧγBz) MP]ơAAXΩӧOϧΥdoXRdѡC PCI Nª ISA M VESA ׬yƼзǡAӨ䥻ѥDnϧΥd׬yƪ AGP зǨNC
</p>

<h3 class="pHeading3">
PCI Express&#174; (PCIe&#153;)
</h3>

<p class="pBody">
PCI P AGP ׬yƼзǪзǡAǦCqTtΧ[ֳtAi@B}ҹϧΥdMq CPU oP]ƤhqTWeC PCIe dܦhعպAAثȩ֪O@ΩϧΥd X16A X1 hhΩLP]ơAҦpӧOhCdC
</p>

<h3 class="pHeading3">
޽u
</h3>

<p class="pBody">
PqϧγBzAOΩbܾWyøXPp쪺ƥءC @ӨAϧγBzWiΪ޽uVhAܦh 3D yøAiɾ 3D įC
</p>

<h3 class="pHeading3">

</h3>

<p class="pBody">
ҦqvOѷLpIҺcCCI٬@ӹAoӦrOѡuϹvtܦӨӪCOƦv̤pӧOAåBûu@CC jpM]wܸѪRת覡C ̤piMܾIZAH@ (mm) pC
</p>

<h3 class="pHeading3">
PowerPlay&#8482;
</h3>

<p class="pBody">
oO@MjTC ATI  Mobility Radeon&#174; ʹϧΨtC~ӹqqҶ}oq޲z޳NCbįMqӤѳ̨ΪšAbnɶi氪į઺ǻAæbϧγBzݨDCɸ`ٹqqC
</p>

<h3 class="pHeading3">
U
</h3>

<p class="pBody">
UԬO@عqqv (Telecine) ޳NAΨӱN@صetvqvഫPetvv榡C @ӻANTSC vC]teƦhqvA]OFnϹjeAҥHqvC 4 ӵeis 5 ӳW NTSC eAuB~evOѩɵeͪC o\iHϹqvӷͧ󶶺Z NTSC vAӥBi Catalyst&#174; Control Center uVqAʫDv\ΨtvBzӽoC
</p>

<h3 class="pHeading3">
sztv
</h3>

<p class="pBody">
S٬usztvvCoOʵMqqùݨ쩳i歫syøtvC NTSC qtΪsztvj 60 HzAӹqܾsztvq` 75 Hz Χ󰪡C pGsztvC 70 HzAziN|`Nù{{C
</p>

<h3 class="pHeading3">
yø
</h3>

<p class="pBody">
yøO@س̫᪺ø϶qA]NOX{bܾW 2D vOۨ 3D yzqC ܾWҥX{vAiݰ_ӷ| 3DAڤWouO 2D ҳyoخĪGC
</p>

<h3 class="pHeading3">
ѪR
</h3>

<p class="pBody">
ܾWѪR׫OyøbùWƥءAoOѤCƩMƬۤӨMwC \'b3\'5chܥdw] VGA ѪR׳ 640 CM 480 檺C ثe@ܾѪRתȳ]ܰAҦp 1024x768 (XGA)B1280x1024 (SXGA)  1600x1200 (UXGA)C
</p>

<h3 class="pHeading3">
Runtime Server
</h3>

<p class="pBody">
Catalyst&#174; Control Center Runtime Server O@ӫbI檺ε{C ޲zֳtM]wɡAxsҦܾ]wC@ 
</p>

<p class="pBody">
Y Catalyst&#174; Control Center ]] (ҦpAܧ˵ɨSoͥƱ)AhЭsҰ  Runtime ServerC
</p>

<p class="pBody">
YnsҰ Runtime ServerG
</p>
<div class="pSmartList1"><ul class="pSmartList1">

<div class="pSmartList1"><li>@U [}l] &gt; [Ҧ{] &gt; [[Catalyst Control Center] &gt;  [i] &gt;  [sҰ Runtime]C</li></div>
</ul></div>

<h3 class="pHeading3">
M
</h3>

<p class="pBody">
OSw (C) @סC MչGuBAvAӧCMդǦC MC⬰ǦC b RGB Cҫ譱AzNTӳqD䤤@ (ҦpG) ] 100% GסABLӳqD 0% ɡAN|X{MCC ۤϦaA]wҦCȬ@˪ɭԡA|X{MCC ]AiM׬qDȤ۹tʡC
</p>

<h3 class="pHeading3">
SCART
</h3>

<p class="pBody">
SCART O uSyndicat des Constructeurs d'Appareils Radior&eacute;cepteurs et T&eacute;l&eacute;viseursv YgC SCART O@ 21 w}YADnΩڬwA@b VCRBDVD 񾹡BӤHqMWǿ񭵰TMvHC ɤ]٬ Pritel  EuroconnectorC
</p>

<h3 class="pHeading3">
ŰʼҦ
</h3>

<p class="pBody">
@عϧθJŪ@~覡AϥΨiϧΥdӤOyøvܪbC @iϧΥdyøùWbAӲĤGiϧΥdiHyøUbC oӲպAiѨidʺAJŪΦA]C@idHɥuݭnù@bӴyø 3D Ӹ`AӤΥùC oϧΧ@~uΩ Microsoft&#174; Direct 3D&#174; M OpenGL&#174; Cε{ϧΥdC 
</p>

<h3 class="pHeading3">
SDTV
</h3>

<p class="pBody">
SDTV Ouзǵeq (Standard Definition Television)vYgAΩPeq (HDTV) tΤɡAOCѪRרtΡC SDTV tΨϥάۦP 4:3 aM 480 yuӲͦp@q@˪vAOƦsXWjHAܥXMBAeC SDTV sϥΥ (480i) κiy (480p)ABĤGӤ覡ѳ̨Ϊv~C
</p>

<h3 class="pHeading3">
SECAM
</h3>

<p class="pBody">
۩kꪺ@CvHAPɤ]Ω\hLaA]A () jhƪFڰaAHγFMȬwaC N PAL vзǡASECAM ]H 25Hz sztveX@@ 625 e檺veALϥΤ@ا@˪覡ӽsXCC oӦW٬O uS&eacute;quential Couleur avec M&eacute;moirev kYgAܡutO骺smvC
</p>

<h3 class="pHeading3">
SmartGart&#x2122;
</h3>

<p class="pBody">
SmartGart&#153; O ATI MݪE_uAiTwϥΪ̨̪ AGP ]wAHTO̰íwʡCytο𺢪j]@AKO AGP ׬yƪ~C]׬yƪ AGP hAҥH AGP ׬yƪۮeʷ|HܡAåBzLܾXʵ{ӹwMw~CF SmartGart&#153; AXʵ{blƮɱN|۰ʴ AGP ۮeʡAMھڴյGʺAγ]w AGP ׬yơC ̫|ͤ@ӧíwtΡC
</p>

<h3 class="pHeading3">
ϮgjөĪG
</h3>

<p class="pBody">
q 3D ϮgGAq`LpjP۸gȡC qjPөĪG@שMGAϥΪ̥iϧOuwvAҦpGݩβAΡuXnvzAҦpGƩΥֽC
</p>

<h3 class="pHeading3">
WŮV|
</h3>

<p class="pBody">
ǥ CrossFire&#153; պAعϧΥdùV|GXAӼWiv~誺@إ\C oiϧΥdiHbC@ӵe椤HPV|˹B@C CrossFire&#153; Master ϧΥdvզ|XGAH 3D vS⥭uBuMBvĪGC 
</p>

<h3 class="pHeading3">
WŤ
</h3>

<p class="pBody">
@عϧθJŪ@~覡AϥΨiϧΥdӥHoѽLˡAyøƥΤp 32x32 ΡC oӲպAɼvyø~A]C@idHγBz 3D 󪺤@bC jε{ӨAWŤŰʼҦ[̨Τ (䤤iϧΥdOΩyøùWbMUb)A]ѽL˧TOݭnyøt󥭧CoϧΧ@~uΩ Microsoft&#174;Direct 3D&#174; Cε{ Radeon&#174; CrossFire&#153; ϧΥdC
</p>

<h3 class="pHeading3">
S-v
</h3>

<p class="pBody">
uv (Separate Video)vYgAS-Video Ov@APƦXvۤiͧ󰪵e誺HC HӤPqD  G (Y) M t (C)C ɺ٬uY/C vvΡuY/CvAY@ON 4 w}]tb@su~nABq`ba DVD 񾹡BVCRBCDM˸moرYC
</p>

<h3 class="pHeading3">
Texel
</h3>

<p class="pBody">
uz (texture element)vYgA@صP󹳯 3D Aiyzy몺 3D 򥻳Ap鵥 2D ӻA򥻳NOC 
</p>

<h3 class="pHeading3">
zMg
</h3>

<p class="pBody"> b 2D qϧΤAڭ̱Nz٧@zMgC zMgO@سBzAN 2D ¶b 3D PA] 
  3D |֦ۦPz~C ҦpAYzݰ_ӹƪ 2D z¶b 3D y|PAh{boӲyN|ƪC </p>

<h3 class="pHeading3">
zߦn]w
</h3>

<p class="pBody">
zߦn]wiϥΪ̬ 3D 󪺪z~誺šC ̰Ū~TMണѳ̨ΪuPA]| 3D ε{įಣͤ@ǼvTC
</p>

<h3 class="pHeading3">
ǿ̤pƮtH (TMDS)
</h3>

<p class="pBody">
oا޳NO]pΨӭCqϤzZ (EMI) Mﵽǻ쥭OܾƦHC sXtk|Nl 8 줸ϧθഫeOj 10 줸HAMbܾ˸mBAഫ^l 8 줸ΦC ѩH]㦳yŪSʡA]iHܳzLluǰeHC DVI YiHeǳ̦hG TMDS sAӥBCӡusv]tз RGB XһݪHơC pG]ϥΦh DVI YӦh TMDS sANiHѰзǪѪRשMsztvC 
</p>

<h3 class="pHeading3">
TuʹLo
</h3>

<p class="pBody">
@إΨӲu 3D 󪺨ˤkC uʹLo mipmap ũMз mipmap ˥TuʹLoC
</p>

<h3 class="pHeading3">
Vari-Bright&#153;
</h3>

<p class="pBody">
ATI ޳NO]pӳ̨ΤƵOqOGסAHF`ٹqتC o޳NiHOqG׼hAH[qةRC
</p>

<h3 class="pHeading3">
VqAʫD
</h3>

<p class="pBody">
oا޳N|v񴣨ѤơBWhtC vOѥ_ƩMƱ˽uզAoǱ˽u|Mg CRT ΥOܾWﵥvܡC pGgL󥿡Av|X{WhuANƪ˽uδɤuC FVqAʫDAȮt|Qhӽuγƥεe (bvӷϥΤU԰)AiӦۦ歫sഫAbTvͧ󥭷ƪtC
</p>

<h3 class="pHeading3">
VersaVision&#153;
</h3>

<p class="pBody">
@ҥΥ[tܾMY ATI ޳NC ୱ{biVΦVk 90 סAƦ 180 סABPɺL ATI 2D M 3D ޳NAҦpGSmoothVision&#153;CVersaVision&#153; P@ΦhܾftϥΡC
</p>

<h3 class="pHeading3">
Vertex Shader
</h3>

<p class="pBody">
ϥΦhΨӴyøùWܪ 3D AoǦhάOHeTΩҺcC IMLTά۳sTΪyACӳIǹF۷jqTAyz 3D Ŷո`AΨ䭫qBCBzո`BkMIjpơC Vertex Shader OioǭȪϧγBz\A|ͧ󬰯uꪺөĪGBﵽz (ҦpGYvMv)BΧ󥿽Tܧ (ҦpGAΨⲾʮɡA窫iMK)C
</p>

<h3 class="pHeading3">
Vertex shader 
</h3>

<p class="pBody">
ϧγBzت\AiyøӧOT (oǤTη|c 3D 󪺨CӦh) zBjpMVC bϧγBziΪ vertex shader VhAhbCɯߴ`iͧhhΡA]iHXnB۵MӸ`Mʧ@C
</p>

<h3 class="pHeading3">
VGA Y
</h3>

<p class="pBody">
@عϧαYAɤ]٬@YC O̱`iμvYAtsTC 15-w}աCuVGAvOuVideo Graphics ArrayvYgAPɤ]O 640x480 vѪR׼ҦW١AoOڤWҦvd䴩̧CзǸѪRסC
</p>

<h3 class="pHeading3">
Video Immersion&#153; II
</h3>

<p class="pBody">
@XƦv\AҦpGiAʥhBȮɹLoMv Gamma ޳NAΥHͰ~vMXƦ TV ĶX\C ]䴩ܦb 480i (y)B480p (iy) EDTVAMܦb 720p M 1080i  HDTV X䴩C
</p>

<h3 class="pHeading3">
VideoShader HD&#153;
</h3>

<p class="pBody">
XBv޳NPvLoγBz\઺@޳NC o޳NiH[tB϶BAʥhBetvഫBCŶഫC Pɳo޳N]Qΰʧ@v MPEG-2 ѽXܱonC
</p>

<h3 class="pHeading3">
VPU Recover
</h3>

<p class="pBody">
oإ\ijTC]ϧεwDҳytηC pGܾXʵ{ϧγBzҿ𺢡AVPU Recover Nխs]wϧγBzӤݭnsҰʨtΡAϥΪ̥i~ϥιqHקKy@~_ΡC
</p>

<h3 class="pHeading3">
YPbPr
</h3>

<p class="pBody">
ƦXvH|ΡAYqHзǬ// (RGB) C⦨PGשMCȡC uYvNG׳qDAӡuPbvMuPrvONŦMqDA̬ҴhGסC oPbƦvϥΪt YcbCr ۦPCŶC
</p>

<h3 class="pHeading3">
Z-w
</h3>

<p class="pBody">
oOvO骺@A䤤|OǿùWiH˵AӭǤSæbL᭱C pGO 3D vAhwķ|O۹ϥΪ̪[Iά۹L 3 D ɡAveҫʳC
</p>



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